Free Web Hosting by Netfirms
Web Hosting by Netfirms | Free Domain Names by Netfirms

Perfect Dark Strategies



Your One Stop Perfect Dark Strats Page!

1.1 dataDyne Central: Defection | Perfect Agent |

There is some speculation occurring as to when to start the cinema right now. But I know that starting at “Research Lab” works for <130… though in the future, it may be proven better to start earlier. SlayerRocket starts at work your WAY-- and that is more than just the PAL vs NTSC lift difference behind.... i think there is a PAL vs NTSC disadvantage here (to PAL ) Who knows? I will soon.

Start the cinema at Dr Carol will be in a “Research Lab” Immediately jump down on the door, which will almost certainly be open. Glitch through the wall. (I won’t explain how to do this. Read Samsim’s Defection for Dummies). And land on the grey beam outside. From here, walk around to in front of the programmer’s office. Duck twice and move towards his door, when you start to fall push yourself back against the glass; else you will fall to the ground level. Once in [TT – 8.5] commence speech skipping. (Again, I will not attempt to explain how to speech skip)

You should skip all 3 lines and leave the programmer at roughly 13 – 14 second mark. From here, ignore all guards, unless they block your path, and make you way to Cassandra’s office, obviously pressing the button to unlock it. Grab her necklace and head up the stairs to the first ECM mine room. Throw the mine and get out the CMP, which you most likely have. Shoot any guards that block you as you make your way to the roof, opening the door for to land on top of on the way. Once on the roof, fall onto the door, and wait until 1.04 before you continue, once more and glitch outside the building. Now you have to edge yourself back to the very face of the building, forward a small bit and land just above the terminal the programmer uses. TT = <108.

LUCK FACTOR – the programmer may be here already! If the programmer says his first line before 113 then you are set for a time of 1:30 or less. Adding 17 seconds

to the time he speaks first will give the max you can get on this run. When you are to uplink do so at once. After 3.8 seconds of uplink fall down onto the beam. The uplink will continue and finish just before you land. When it finishes bring out your ECM mine and look directly along the beam, standing next to some green wall. From here, you need to strafe left a “certain distance” then walk forwards for a “certain distance” then turn left 120 degrees and look down a bit. Hopefully you will land on a relatively large computer from which you can see the ECM mine terminal. Aim and throw the ECM mine. Straight away turn to face directly at the wall, and then walk through it. You will be at the lift. Press B at it. TT <130.

~Level Complete!

Written by Jugador J3