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Perfect Dark Strategies



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1.2 dataDyne Research: Investigation | Perfect Agent |



Skill Required ¡V Very High Luck Required ¡V Very High

Exit Cinema when the guard puts his hands on his hips. Take off immediately towards the wooden door. When you step onto different coloured ground just before the door release all 8 bullets from your falcon 2 very fast. You¡¦ll reload automatically, when you¡¦ve done so blast the glass and fall down. Activate the first terminal, switch to right strafe and activate the second terminal without stopping. Ignore all the guards here. Change to disarm and head back to the wooden door disarming any guards in your direct path. If you get stuck or the wooden door is shut, restart. If all is well open the white door. (TT ¡V 23)

The next white door might be open, it doesn¡¦t have to be, but it will help you a little. Move through the large room and over the far left of it, press start and release your camspy. Move it a short distance then return to normal view. Move through the 1st of the 2 close doors, disarm the guard in between them then press start and switch to CMP150. Open the next door and run towards the door on the left. 2 guards will block your path and attempt to severely injure you. Quickly mow them both down with your weapon to avoid this fate. (Note, if you do not have 20 CMP150 bullets after disarming the guard in between the 2 doors, use your falcon 2, though you may not succeed in killing both guards unhurt and may have to start again) Open the door, collecting the now dead guards¡¦ guns. Reload then step down the elevator which is just about to start going up. Kill the K7 Trainee, immediately change to it, get on the back right of the lift, double duck, and then press start. Bring your camspy into action again and position it just before the 2 guards before the radioactive isotope. Switch back to normal view and look up. If you see a guard kill him, if not proceed to the front right of the lift, again, watching for guards here. Get off the lift. Move around the diagonal pillar and shoot guards, if any, with short K7 bursts. Now move down to the 1st experiment room. Open the door and whiz in towards the closest terminal, disarming the guard on the way if he is close. Pray that the terminal will power down the active systems then strafe back up from where you came, ignoring all guards (there shouldn¡¦t be many). Turn right at the top and strafe towards the night vision. (TT at turn ¡V 1:08-1:09)

This, IMO, is the hardest part in the level. You have to keep your fast strafe whilst taking out the two guards guarding the night vision goggles. These guards are the most ready guards in the game and both fire as soon as they see you. Have your K7 ready, round the corner and fire off a short burst in their general direction. Hope you wound/kill both of them of you will lose LOTS of health. If you wound both then fire again quickly to kill at least one, and then continue in to the night vision goggles. Blast the glass away and pick them up. Change to your CMP150 and get back out of the room. Head towards the 2nd experiment room and kill the guard over the right outside the room. Open the door; take out the guy on the left then the guy on the right, whilst heading towards the 3rd experiment room. Open the door to this room and strafe directly into the middle, activate the terminal on the right. Again, hope you see ¡§powering down active systems¡¨ then high tail it straight back out, hopefully before the door back to the 2nd experiment room closes. Tell the scientist here to shut down the experiment and pass him and a few guards and get out of this room. Move towards the lasers, opening all the doors yourself and ignoring all guards. The bot will turn off the lasers at a time of 1:34 ¡V 141. I am confident that a PAL player can definitely not make even a 1:36 bot and an NTSC player¡¦s limit is probably 1:35. I could be wrong, but you would need a very perfect run to make this sort of bot.

From now there are no target times, as the speed of your bot will determine them for you.

Pass the 3rd lasers with your CMP150 out (unless you don¡¦t have much ammo, in which case you might want to use the falcon 2). Enter the first door and fire a bullet at the guard¡¦s chest, then the second door. Keep a left strafe and when you pass the guard on the right fire a burst of ammo at him. Open the next door and press start. Bring out your data uplink. Then proceed to the terminal and begin the uplink. Immediately press start and bring out you camspy for the 3rd and last time. Move it to the radioactive isotope and take a pretty picture of it. You might want to time the process of the data uplink so that you can return to normal view at exactly the right time and open the door. When the process is complete, you¡¦ve taken the pic, and the door is open, head down the long corridor to the next door. Open it (duhƒº), then the next. Move straight over to the left and open the door leading to the shield tech item. Kill the 3 guards on the way to the shield tech item with your K7, and then reload. Get shield tech then run back. When you get to a door that most likely will shut in your face starting looking forwards and take out guards here. Run to the door before the drone guns. Go to the left of the glass if you are on low health. Moment of truth ¡V go a bit past the 1st drone gun on the left side then switch to the right side then FINISH!!!

What is that you say? You got a WR? Good for you

~Level Complete!

Written by JugadorJ3