1.2 dataDyne Research: Investigation | Special Agent |
Investigation SA Strat
Okay, this level is pretty simple. You just need to know when you actually need to go fast, and when time isn't really an object. Begin the level when the view goes to the guard's first person view...he'll swivel around, and when he's almost done, hit start twice. Bring out unarmed, and make sure you're on disarm. Left strafe, and if the first guard is in the hall you're currently travelling, disarm him. If not, round the corner, and then disarm him. Either way, bring out your cmp while still in a left strafe.
The bot should have the door open, so go through the wood panel, and as you run towards the glass, that blocks the dropoff, blast it with the cmp. As you drop, change to right strafe, and activate the 2 consoles, from really far away, while still strafing. Now, ignore the guards, and make your way out the door, and up the ramp. Make 2 quick lefts, and head through the area with all the guards behind crates. Just speed-strafe past all of them, and you won't get shot, I guarantee it. You should make it to the door at the end around 27-30. Go through, and head to the isotope.
On your way past the 2 guards that guard it, disarm one of them, for some needed ammo. Dash through, and go up close to the isotope, and pause. Select camspy, and unpause. as soon as it's deployed, hit Z then A in that order, rapidly, and then immediately start right-strafing out of there. If you did it right, the picture will be taken. The first door should still be open, but you'll need to open the second one on your own. The thrid will open just as you get there. Dash through, and towards the labs. Behind the first door is one guard. Disarm him and keep strafing through. Head right, and down to the first lab.
You should open the door at 49-51. As you enter, dash to the nearest computer panel. Hit B, and pause. If you don't here the activation sound, go to the next panel and hit B, and pause again. If it's not there, then it's the furthest panel, and you're gonna have to hope that the final panel is a good one :). Head out, and while you're strafing through the mob, disarm anyone that comes directly in front of you as your strafe. Now, bring out your CMP as you run to the second lab. Enter, and kill the enemy straight ahead of you with a quick spurt of bullets. Now swivel right, and kill the other enemy in the room, while running towards him. Once he's dead, strafe to the large door, and go through both, into the final lab. Make sure you've heard the scientist from the previous room say something.
Now, head left, and activate the left most console. If it's the right one, leave quickly. If not, try the next one on the left. If it isn't that one, it's the furthest one on the right. After you've done the right one, exit quickly, and as you making your way out of the 2nd lab, into the halls, make sure you point your gun at the scientist, so that he completes the objective. Dash to the room where the bot makes it's turn-about. The bot should either be somewhere in here, or if you're reealy slow, near the lasers already. If he's in this room, make sure you keep the doors open for him. Follow it to the lasers. Whenever the first laser is completely down, add 41 seconds, and that's the max time you can get. Anyhow, continue, and when the second set goes down, dash ahead to the third set. Face them, standing relatively close, and let your camspy go. it'll be on the other side of the lasers! Open the next two doors, then switch back to yourself, and take out your data uplink.
The bot should be just about there. Dash through when the lasers go down, and dash straight ahead, all the way to the end of the next room. Go through the two doors, and rapidly hit Z as you run towards the console. When you've connected, stand in the corner than that console and the wall make, nearest the door. Double duck, so that the guy on the other side of the console can't shoot you. You should survive this easily, as it's only SA. As soon as you get the message that the door is unlocked, or maybe a little earlier (anticipate!), open the door, and dash like mad. From here, just dash to the end of the level, always hugging the corners. 2:22 is a good time for an average player to get. I personally have 2:19, which is still quite simple, and I even have it on tape (twice!). It earns me over 80 points, so yeah, go for this easy point gainer! That is all :)